AI Insights · Timothy · October 2023
Top 5 Entertainment Mascot Games in Peru, Q3 2023
See how the top 5 entertainment mascot games performed on the unified platform in Peru during Q3 2023, with insights on downloads, revenue, and weekly active users.
In the third quarter of 2023, the performance of the top 5 entertainment mascot games in Peru showed diverse trends across downloads, revenue, and weekly active users. Here's a detailed look at each app's performance, with data sourced from Sensor Tower.
Angry Birds Dream Blast by Rovio Entertainment Oyj saw fluctuating revenue throughout the quarter. Starting at approximately $586K in late June, it peaked at around $925K in early July and then gradually declined to around $384K by the end of September. Downloads followed a similar pattern, beginning with 636K and reaching a high of 1.76M at the end of July before falling to 601K by late September. Weekly active users started strong at 12.9K, peaked at 15.3K at the end of July, and tapered off to 12K by the end of the quarter.
Disney Emoji Blitz Game from Jam City, Inc. experienced a varied revenue trend, starting at $506K in late June, dipping to $155K in mid-September, and closing at $243K by the end of September. Downloads were minimal, with the highest count at 11K in late September. Weekly active users fluctuated, starting at 1.13K, peaking at 1.56K at the end of July, and ending at 964 by the end of September.
Sonic Forces PvP Racing Battle by SEGA showed a steady revenue trend with minor fluctuations. Starting at $208K in late June, the revenue had slight ups and downs, ending at $187K by the end of September. Downloads peaked at 7.16M in late July and gradually decreased to 3.06M by the end of September. Weekly active users started at 49.2K, peaked at 56.8K in late July, and tapered off to 41.1K by the end of the quarter.
World of Peppa Pig: Kids Games from Find Your Fun showed moderate revenue trends, starting at $148K in late June, peaking at $216K in late September. Downloads remained relatively stable, beginning at 4.33M and peaking at 5.24M in late July before settling at 4.38M by the end of September. Weekly active users showed a steady trend, starting at 14.6K, peaking at 15.5K in early September, and ending at 14.8K by the end of the quarter.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft demonstrated a varied revenue trend, starting at $70K in late June, peaking at $164K in early August, and ending at $96K by the end of September. Downloads showed growth, starting at 2.85M, peaking at 4.34M in late September. Weekly active users started at 25.9K, peaked at 30.1K by the end of September, indicating a strong engagement trend.
For more insights and detailed data, visit Sensor Tower.